How can you tell a client is happy? Repeat business. And a smile.
Author of 30+ books with 2,000,000 copies sold. Writer/editor for several divisions: software, magazines, books, TV production, professional education, reference.
NOVA: Making Stuff series (hosted by David Pogue)
Inventor's Club, and several other STEM projects.
NOVA: True Science, a board game with 900 (!) entertaining questions
MINNESOTA HISTORICAL SOCIETY
Story-game consultant on digital documentary project about Hmong immigrants.
Special projects editor, magazines.
Editor of The Story of Science book series
ARIZONA STATE UNIVERSITY
As the writer and game designer on a grant-funded project
, we explored how stories and games can help enhance the learning of computer science concepts for middle school girls.
is an ongoing born-digital story told in episodes, interactive journals, games, and social media (eg, I developed "Alice" as a character on Everloop, a social media site for tweens). I consulted on content strategy, developed and deepened the characters and story world, wrote and edited digital educational materials and games, and was the narrative designer on Episode 6: The Last Gas Station.
Chief Jester! In charge of making social games for a gala fundraising event.
Chief Jester for the annual Driving Literacy gala event to raise funds for adult education. I designed, tested, and ran three social games for a party crowd of 300.
Video game writer for the educational software game Mayan Mysteries (archaeology adventure).
Designer of a car race board game based on the movie Speed Racer.
Writer and creator of many hundreds (!) of online games, quizzes, puzzles, and "Today in History" essays.
SESAME STREET WORKSHOP
Board game for Panwapa Island, a TV show and website about international cultures.
NATIONAL ACADEMY OF SCIENCES
Bone Detective and Space Rocks are part of their Women's Adventures in Science series.
Jacques Cousteau and Sally Ride biographies.
I wrote 20 themed issues of this magazine on a range of topics: archaeology
, astronauts, kings and queens, cowboys, the brain, robots, Yellowstone Park, and more.
Science articles on various topics for this international non-profit, dedicated to promoting hands-on science literacy.
Italian version of "Mummy."!
REVIEW of Mummy: "Yes, this is the one your kids will fight over. Yes, it is every bit as cool as it looks from this listing. Yes, every time you turn the page, another layer of the mummy peels off and you get a closer look. Yes, you will be so glad you got this book. Yes, yes, yes, yes, yes." —M. Heiss
SILVER DOLPHIN BOOKS
Books that come with toys: Explore Within an Egyptian Mummy
, World of Inventors: Leonardo da Vinci,
Many essays and activities for this national magazine
Several crime science titles for tweens.
MICROZINE (Scholastic Software)
"Escape from Antcatraz," "The Balloonatics," "Quest for the Pole," and "Safari" interactive fiction scripts.
Software scripts and activities about physics, astronauts, volcanoes, geometry, strategy games, and more.
MAGIC SCHOOL BUS
Activity guides for the Microsoft software series and editorial science consulting for Scholastic's animated television show.
Game inventor, editorial director, and product development for more than a dozen board games.
KINETIC CITY SUPER CREW
I scripted humorous science mysteries for this award-winning children's radio show, now a website
, produced by the American Association for the Advancement of Science (AAAS).
The show won a 1996 Peabody Award for excellence, with Diane Sawyer noting:
“This thoroughly entertaining children's radio program presents exciting radio dramas which teach teamwork, problem-solving techniques and basic scientific principles. With nearly 100 episodes produced to date, and a weekly audience estimated at two million listeners, the "Super Crew" is making an important and much-needed contribution to science education.”
Q. Why didn't I become a doctor?
A. Because I don't have the patients. (patience)
Alice N. if you listen, too. :)
Hydrogen Ion: Help! Help! Someone just stole my electron.
Police Officer: Are you sure?
Hydrogen Ion: Yes, I'm positive.
Q: What did the duck say to the nuclear physicist?
Paleontologist Jorge Calvo gave me a hands-on tour of his massive dinosaur dig in Patagonia, Argentina. (Photo: Sergio Stinco.)
CHIEF CREATIVE OFFICER, Hopping Fun Creations
My content development and creative services company, founded in 1999, has many happy clients (left), collaborations, and successful projects aimed at commercial and education audiences.
EDITORIAL DIRECTOR, Inanimate Alice
I advised and developed content and strategies for this crossmedia digital fiction project.
SPECIAL PROJECTS EDITOR, Smithsonian Enterprises
Generated ideas, editorial strategies, and prototype content for an undisclosed startup.
EDITOR, The Story of Science, by Joy Hakim (Smithsonian/HarperCollins)
Titles: Aristotle Leads the Way, Newton at the Center, and Einstein Adds a New Dimension. Award-winning, unique three-book series of narrative nonfiction.
PRODUCT DEVELOPMENT DIRECTOR, Aristoplay
Aristoplay specializes in high-quality board games for families. I developed more than a dozen successful products, idea to shelf, including Mars 2020, NOVA True Science, Top Dog, The Play's the Thing, and others.
FOUNDING EDITOR, SuperScience magazine, Scholastic
We surpassed circulation goals for all three years of my leadership and won several AEP and Parent's Choice awards. I started my career at Scholastic as a reporter and editor at Electronic Learning, Teaching and Computers, Futures and several other Scholastic magazines.
I owned a bookstore, with my husband Chris, located in downtown Ann Arbor when brick and mortar ruled (early 1990s). We also created a niche-market direct mail catalogue.
My friend Cynthia Jabar, a designer and children's book author, compiles resources and information to promote digital literacy for kids. She is "slaying the digital divide"! Here's her public site
with lots of stuff for kids to make and do.
Board Game Designers Forum (bgdf)
Along with Board Game Geek, this is my go-to place for learning how to design, prototype, play test, and publish board and card games.
The Authors Guild
I urge every traditionally published author to join. This website was built using the super-easy Authors Guild Sitebuilder. The guild also offers free contract reviews for members, an incredibly useful service for wading through pages of legalese and keeping up on the latest terms.
National Association of Science Writers (NASW)
One of my favorite groups has several lively listserv discussion groups and a job board for science writing and editing. They also have a generous grant program for members, which allowed me to "tech up" and "smarten up" in this fast-moving digital age.
The Planetary Society
I interviewed former head Lou Friedman for my Space Rocks
book. The Planetary Society backs what I believe is the most important space mission of all—tracking NEOs (near-earth objects) so that we can avoid or mitigate the next big impact.
The Mars Society
I've been a space geek since the Apollo years, when I was a kid, and attended one of the Mars Society conferences. In my view, space exploration isn't a luxury or a side venture. It's front and center, a necessity and our ultimate destiny. If we humans don't do it, who will? I'd love to produce an updated version of my classic board game Mars 2020.
National Center for Science Education
They're on the frontlines of the battle to keep teaching evolution in science classes. If you join, ask for a clever t-shirt to help spread the word (e.g., 1,000 scientists named Steve who believe in evolution).
I'm passionate about teaching immigrants English so that they can participate fully in our culture and we can be enriched by theirs. I started tutoring and leading conversation groups with Washtenaw Literacy back in the mid-1990s.
Teachers of English to Students of Other Languages (TESOL)
I presented twice at TESOL conferences, on the topic of using games to teach adult immigrants, and met some amazing international educators. Members can access a treasure of peer-reviewed educational materials, including a few of my contributions.
Antonio Rocha, Physical Storyteller
I took a four-hour workshop from Antonio in mime, body language, projecting story with the body (especially the eyes), creating the illusion of animals with just three traits, and more. A treat.
Soaring Stories with Regi Carpenter
I met Regi at the Taos Storytelling Festival and took her uplifting workshop on the spoken word craft. She's mesmerizing live, but you can get a taste of her talent by listening to a few stories on her website.
Comics Are Great (Jerzy Drozd)
Tune into weekly podcasts with comic book artists and writers, all archived here along with other sequential art goodies. If you're lucky enough to live in southeast Michigan, sign up for Jerzy's comic book classes. I did! And loved them.
Leisa Thompson Photography
Leisa took the professional photos of me here on my website. Her photojournalism work is stunning.
Sergio "Saurio" Stinco
Sergio is an engineer, teacher, photographer, opinionated thinker, and all-round fascinating guy. He graciously took me to a dinosaur dig in Patagonia, Argentina, where he lives. The experience was unforgettable.
Proyecto Dino (Patagonian Megabeasts)
The site is in Spanish, but the intent is clear—excavate and educate the world about some of the best megabeasts on the planet.
Here's a nice look through my 3D "book plus," featuring a model of an Egyptian mummy.
Science and nature games, activities, animations, and more for ages 6-9.
A digital story told in narrated episodes, interactive journals, social media, and other platforms.
A narrative video game (Dig-It Games) in which students join archaeological adventures, solve puzzles, and discover an ancient culture.
Read the sad, moving tale of a peace-loving leader who lost his land, many of his people, and his life-long fight to keep the peace.
The true science adventures of Diane France, forensic anthropologist. NSTA Selector's Choice, AAAS/SB&F Subaru finalist, starred reviews!
Adriana Ocampo found her path to science adventure through space-traveling robots and crashing asteroids! (FREEBIE science quizzes.)
The Body as Evidence (Autopsies) and Crime Scene Investigation!
Outdoor fun for 6 to 8 year olds.
Tornadoes! and Hurricanes! are my two best-selling books with 1.6 million sold
A must-have card game set for English language (ESL/EFL) and language arts teachers and tutors. (FREEBIE ESL materials.)
My top selling game book!
Lively games and activities about grammar, vocabulary, and dictionary skills.
Great American History Games, 15 Primary Source Activities (plays, games, readings, and more) and more!
Race from Earth to Mars, an orbiting target, by fixing malfunctions and answering intriguing science questions. Endorsed by astronaut Jack Lousma.